Myutant Blast
Spell Equip

Myutant Blast

  • Archetype:
  • Myutant

  • View:
  • 3878




Equip only to a Level 8 or higher "Myutant" monster you control. At the start of the Damage Step, if the equipped monster attacks an opponent's Special Summoned monster: You can banish that opponent's monster. While this card is equipped to a monster: You can banish this card; send the monster this card was equipped to the GY, and if you do, Special Summon 1 Level 8 "Myutant" monster with a different original Attribute from your hand or Deck. You can only use this effect of "Myutant Blast" once per turn.




 
 
AI Power Analysis
RemovalConfidence: MediumEvaluated Oct 7, 2026
51± 5/ 100
Power Score
Intrinsic 54
Deck 55

Myutant Blast — Power Evaluation

Final Score: 51 ± 5 · Confidence: Medium

  • Intrinsic: 54 · Deck: 55 · Meta: provisional
  • Primary role: Removal · Secondary: Recovery/Recursion, Utility

Why it scores here

Myutant Blast provides hard removal via banish during the Damage Step when attacking into Special Summoned monsters, plus a flexible swapping effect that maintains board presence and consistency. However, its reactive nature (banish only triggers on successful attack) limits its combo-building power, and it is entirely Myutant-dependent with no splashability. The card's value is as a support piece within the archetype rather than a standalone power multiplier.

Axis scores

Axis Score Evidence
Accessibility 55 The card requires a Level 8 Myutant in play to function, which Myutant decks reliably produce; 45/45 decks run it in main, averaging 1.56 copies. (Observed)
Combo & Conversion 30 Zero combos recorded; the banish effect is reactive (triggers only on attack into Special Summoned monster) and the swap effect is a neutral-advantage action, neither building toward larger boards. (Inferred)
Resource Economy 55 Banishing the equip to swap monsters trades 1 card for 1 card; the sent monster goes to GY as potential recovery fuel, yielding roughly even advantage. (Inferred)
Effect & Interaction 65 Banish is hard removal but only activates during Damage Step if your monster attacks into opponent's Special Summoned monster, making it situational and conditional. (Verified)
Material Utility 15 Equip spells cannot serve as Synchro, Fusion, Xyz, or Link material; the card is a spell, not a body. (Verified)
Resilience & Flexibility 60 The equip persists on field across multiple turns and offers flexible activation to swap the equipped monster; however, it is vulnerable to spell removal. (Inferred)
Deck-Building Efficiency 60 Myutant decks reliably run 1–3 copies with no severe garnet risk, as they consistently make Level 8 plays; however, the card is nearly exclusive to Myutant, limiting cross-deck applicability. (Observed)

Calculation

Weight profile: 0.7 Removal + 0.3 Recovery/Recursion. Intrinsic ≈ 54, Deck ≈ 55, Meta = provisional. Modifiers: Myutant-only restriction (-3); Situational Damage Step trigger (-1). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Hard removal (banish) with no cost to you
  • Flexible swapping effect for board consistency
  • Consistent inclusion in Myutant core (100% co-deck with all Myutant staples)
  • No self-lock or severe deck restrictions within Myutant

Weaknesses

  • Banish effect is reactive and situational (requires attack into Special Summoned monster)
  • Equip spells are vulnerable to spell removal
  • Requires Level 8 Myutant in play to function
  • No combo presence; limited power amplification standalone
  • Myutant-only; not viable outside the archetype

Counters / choke points

  • Spell removal (MST, Cosmic Cyclone, Feather Duster, Evenly Matched)
  • If opponent avoids Special Summoning, the banish effect does not trigger
  • Removal of the equipped monster before Damage Step stops both effects
  • Negation of the swap effect (Solemn Judgment, etc.) leaves the equipped monster stranded

Best use

Removal and recursion support in established boards. Decks: Myutant. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text and effects confirmed (description, type, archetype, formats); Deck inclusion: 45 total decks, 100% main deck; Copy distribution: 1 copy (24 decks), 2 copies (17 decks), 3 copies (4 decks); Primarily Myutant (75.6% of decks run it in Myutant variants); Top 6 partners are all 100% co-deck, all Myutant staples
  • Observed: Myutant decks consistently include this card with no gap in top-partner alignment; Copy counts average 1.56, with majority running 1–2 copies; No combo boards recorded in the evidence database; Limited splashability: 6+ non-Myutant homes (Harpie, Forbidden, Destiny HERO, Thunder Dragon, Psy-Frame, Numeron)
  • Inferred: Combo conversion is low because the card is reactive (Damage Step banish) and the swap effect is neutral-advantage, not a combo engine; Resource economy is roughly even: banish the equip to swap monsters (−1 card, +1 card, old monster to GY); Resilience is moderate: equips persist on field but are vulnerable to spell removal; the swap effect can extend the line; Deckbuilding efficiency is high in Myutant (no severe garnet risk, consistent Level 8 targets), poor outside (Myutant-only requirement)
  • Data gaps: No combos supplied — combo conversion is text-only inference, not empirically verified No guides supplied — no human context on practical role in meta No banlist token — assumed unlimited (3 copies), but this does not impact scoring No usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only No top-card context — card is not in top-card rankings; niche within Myutant archetype











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